首頁外文書人文文化評論 〉Uncertainty in Games
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Uncertainty in Games

Uncertainty in Games


作者  /  Greg Costikyan

出版社 / MIT PRESS

出版日期 / 2015/03/01

商品語言 / 英文

裝訂 / 平裝

定價 / NT$455

售價 / 9折, NT$ 410

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內容簡介

In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew well behave in mysterious ways; the stock market takes a nosedive. Thanks to an inexplicable optimism, most of the time we are fairly cheerful about it all. But we do devote much effort to managing and ameliorating uncertainty. Is it any wonder, then, asks Greg Costikyan, that we have taken this aspect of our lives and transformed it culturally, making a series of elaborate constructs that subject us to uncertainty but in a fictive and nonthreatening way? That is: we create games. In this concise and entertaining book, Costikyan, an award-winning game designer, argues that games require uncertainty to hold our interest, and that the struggle to master uncertainty is central to their appeal. Game designers, he suggests, can harness the idea of uncertainty to guide their work. Costikyan explores the many sources of uncertainty in many sorts of games -- from Super Mario Bros. to Rock/Paper/Scissors, from Monopoly to CityVille, from FPS Deathmatch play to Chess. He describes types of uncertainty, including performative uncertainty, analytic complexity, and narrative anticipation. And he suggest ways that game designers who want to craft novel game experiences can use an understanding of game uncertainty in its many forms to improve their designs.







詳細資料

誠品26碼 /2681088239001
ISBN 13 /9780262527538
ISBN 10 /0262527537
EAN /9780262527538

頁數152
裝訂平裝
級別
語言英文




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