Computer Graphics Programming in OpenGL with C++ | 誠品線上

Computer Graphics Programming in OpenGL with C++

作者 Scott Gordon ; John Clevenger
出版社 Ingram International Inc
商品描述 Computer Graphics Programming in OpenGL with C++:,Thisupdatededitionincludesstep-by-stepinstructiononmodernOpenGL4.0+GLSLshaderprogrammingwithC++,alongwiththe

內容簡介

內容簡介 This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.

作者介紹

作者介紹 V. Scott Gordon, Ph.D. and John Clevenger, Ph.D. are both computer science professors atCalifornia State University, Sacramento.

商品規格

書名 / Computer Graphics Programming in OpenGL with C++
作者 / Scott Gordon ; John Clevenger
簡介 / Computer Graphics Programming in OpenGL with C++:,Thisupdatededitionincludesstep-by-stepinstructiononmodernOpenGL4.0+GLSLshaderprogrammingwithC++,alongwiththe
出版社 / Ingram International Inc
ISBN13 / 9781501522598
ISBN10 /
EAN / 9781501522598
誠品26碼 /
重量(g) / 1202.0
頁數 / 568
語言 / 3:英文
級別 / N:無
裝訂 / H:精裝
尺寸 / 23.2X18.0X3.0CM