AI for Games
| 作者 | Ian Millington |
|---|---|
| 出版社 | ROUTLEDGE, TAYLOR & FRANCIS GROUP |
| 商品描述 | AI for Games:Whatisartificialintelligence?Howisartificialintelligenceusedingamedevelopment?Gamedevelopmentlivesinitsowntechnicalworld.Ithasitsownidioms,skills, |
| 作者 | Ian Millington |
|---|---|
| 出版社 | ROUTLEDGE, TAYLOR & FRANCIS GROUP |
| 商品描述 | AI for Games:Whatisartificialintelligence?Howisartificialintelligenceusedingamedevelopment?Gamedevelopmentlivesinitsowntechnicalworld.Ithasitsownidioms,skills, |
內容簡介 What is artificial intelligence? How is artificial intelligence used in game development?"
作者介紹 Ian Millington is a British developer and author of books and courses on software development, particularly in the fields of artificial intelligence, decision support, and game physics engine development. Also an AJAX technology pioneer, Millington is attributed with creating a model of distributed power for management of a creative game with a troupe system style of play.
| 書名 / | AI for Games |
|---|---|
| 作者 / | Ian Millington |
| 簡介 / | AI for Games:Whatisartificialintelligence?Howisartificialintelligenceusedingamedevelopment?Gamedevelopmentlivesinitsowntechnicalworld.Ithasitsownidioms,skills, |
| 出版社 / | ROUTLEDGE, TAYLOR & FRANCIS GROUP |
| ISBN13 / | 9780367643430 |
| ISBN10 / | 036764343X |
| EAN / | 9780367643430 |
| 誠品26碼 / | 2682106099003 |
| 頁數 / | 84 |
| 注音版 / | 否 |
| 裝訂 / | P:平裝 |
| 語言 / | 3:英文 |
| 尺寸 / | 19.8X12.9X0.5CM |
| 級別 / | N:無 |